Old Street
Gnomon - School of VFX, Games & Animation
Certificate in Digital Production - Emphasis in Game Art
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2022 - Environment Creation for Games
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Modeled in Maya and ZBrush
Textured in Substance 3D Painter and Substance 3D Designer
Rendered in Unreal Engine 5 and Marmoset Toolbag 4
Edited in Photoshop and After Effects
Responsible for all aspects except megascans plants and word decals
Based on the concept by Jay Wang
Rookies Award 2023 - Game Development
Award | Rookie of the Year - Finalist / Draft Selection
The Rookies
Channle Breakdown
Lighting / Unlit / Z-Depth / Value
Process Breakdown
Directional Light / Detail Light / Exponential Height Fog / Post Process Volume
Assets Breakdown
Modeled in Maya & Sculpted in ZBrush & Textured in Substance 3D Desinger and Substance 3D Painter
Material Breakdown
Sculpted in ZBrush & Textured in Substance 3D Painter / Nod in Substance 3D Desinger & Rendered in Marmoset Toolbag 4
Demo
Vertex Painting & Blend Material in Unreal Engine 5
RGB Material Breakdown
Textured in Substance 3D Desinger and Substance 3D Painter & Combined RGB maps in Photoshop & Nod in Unreal Engine 5
References